Ryougi Shiki has special eyes that see the death of all things. |
This will be my first anime review and
Kara no Kyoukai is a difficult beast to describe. Mix this with the
fact that I have no formal education in film or 2D animation and
we're left with a post that is probably going to be a little bit
rubbish. Either way I plan to do my best and avoid spoiling anything
along the way.
Kara no Kyoukai in summary, is the
story of Ryougi Shiki who investigates various supernatural crimes
while struggling with her own killing urges. With the help of Mikiya
Kokuto and her magus boss Touko Aozaki, they spend most of the films
in independent stories that tackle their problems.
Kara no Kyoukai was originally a three
volume light novel series by Type-Moon. Kara no Kyoukai was their
first ever work and probably stood as a prototype for their later
visual novel Tsukihime. Many of the concepts that appear in Kara no
Kyoukai end up in Tsukihime in one shape or form. Now that is not to
say that Kara no Kyoukai (from now to be abbreviated as KnK) is an
incomplete or even mechanically flawed work. It's a stand alone
complete piece that works perfectly even if you completely disregard
the existence of Tsukihime.
Anyway, we're not here to talk about
the light novels, we're here to talk about the animated films. KnK
was animated by Japanese animation studio Ufotable and released as
seven films and one 35 minute OVA epilogue. The length of the films
can range from as short as 48 minutes to 121 minutes. Pair this with
the fact the films were released in non chronological order and you
have a reasonably difficult plot to get into at first glance.
You might feel lost sometimes but it all comes together. |
That being said, I urge not to
rearrange the films and watch them in chronological order but to
stick it out in the order they were aired. This is because that the
films were designed that way and everything falls into place
properly. I've yet to go back and watch the films in their
chronological order but I can tell you that it's not really
necessary.
The first film, Overlooking View will
be the only true stumbling block in your enjoyment of KnK. Don't get
me wrong, it's a fantastic film but there is little to no character
development until the second film, A Study in Murder (Part 1). As
such, you may be tempted to quit only a little way into it.
Overlooking View is a film that is retroactively brilliant. Once you
know the characters it adds more layers to the already visually
stunning film. So I would ask you to keep watching KnK but if by the
third film, Remaining Sense of Pain, you do not think it's for you,
then it's probably not going to grow on you.
All of the main characters get plenty of development. |
KnK looks and sounds fantastic. Takashi
Takeuchi's art style has always been really great and the light as
well as the general use of colour is really great. The music was
composed by Yuki Kajiura. She's worked on some of my favourite anime
soundtracks to date, including the recent Fate/Zero soundtrack. I
would say that KnK was even better than that. The music fit perfectly
with the scene and is honestly one of my favourite soundtracks to
date. I would even say it gives Kenji Kawai a run for his money.
The story was written by Type-Moon's
Kinoko Nasu. I've always loved Type-Moon stories and KnK ranks up
with the best of them. The main thing that will probably turn people
away is that it's very dialogue heavy. If you're a fan of action, you
won't find too much here to begin with. The few primary characters
get an absurdly large amount of development. You feel that you could
comprehend all of the small details of the characters actions by the
end. Even Ryougi Shiki, with her multiple personalities has little
quirks you will probably pick up on. Some things however are somewhat
broken to us due to the language barrier. In Japanese, both of her
personalities are the same name but written with different Kanji.
Also depending on the personality present she will speak using
different mannerisms, which only those who speak Japanese or at least
have some limited understanding of Japanese might pick up on.
(something I did not at the time.)
Cigarette magic! |
I feel that with having watched
Fate/Zero recently and now Kara no Kyoukai, I've been spoilt by
fantastic Type-Moon works. If Kara no Kyoukai is too much for you, I
would recommend maybe getting into the Fate/Stay Night anime, (though
butchered compared to the Visual Novel) if only so you can go and
watch Fate/Zero afterwards. I honestly think that Kara no Kyoukai is
one of the best anime films I've seen in recent memory, if it's not even
the best I've ever seen. I can only imagine how good Ghost in the
Shell or Akira could have been if they had the budget to release
them as several, more complete films.
I don't see the point in giving a score
for anime as it's really going to depend on your tolerance for tropes
and pacing. All I will say is that Kara no Kyoukai does what it does
perfectly. There is very little room for improvement and aside from
one small spoiler related aspect at the end, I had no real gripe to
speak of. Only watch this show however if you're willing to sit
through tons of dialogue and waiting a little while for the character
development to kick in.
The biggest setback I have left for the end. As of now, it's not available to buy in the UK and the US boxset by Aniplex will run you up something like $500 last time I checked. You can rent the films on the US Playstation Network but other than downloading, it's the only legitimate way without spending an absurd sum.
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