Before I start I suppose it's fairly
obvious to say that before you consider Yakuza 4 you should play
through the first three in the series. I put off playing this series
for a long time as it appeared to be a general sandbox affair but I
could not be more wrong. Yakuza is clearly inspired by Shenmue a
great deal and it pulls it off very well. Streamlining many of the
flawed elements of it's precursor, cutting away all the junk to make
everything feel so perfect. Now don't get me wrong, I love Shenmue.
It was a fantastic achievement and in many ways still is but I think
I can say that after four Yakuza games, it's clear to me that Yakuza
is the superior franchise.
Yakuza 4 is the most drastically
different so far as the game is no longer just about you playing as
Kazama Kiryu, you now have four characters throughout the game, each
with their own playstyle. You have Shun Akiyama with his fast kicking
combos, Taiga Saejima with his powerful knockdown moves, Masayoshi
Tanimura with his jujitsu holds and throws and finally Kazama Kiryu
with his ultimate style combining bone crunching punches and kicks
with wrestling throws. The game also has tons of minigames throughout
the story. You can scout and train girls for a hostess bar, you can
train students in a martial arts minigame and aid in the capture of
an elusive criminal. There are tons of other sidequests and minigames
but these are some of the major ones. The only real problem with the
major minigames is that they are only accessible during that
character's point in the story. It's impossible to miss starting the
quest but it's a shame that the option is not there throughout the
game.
Combat flows just as well as in the
earlier games in the series, if not better. Because each character
plays differently it does make you do more than just mash the buttons
until they're down. This is even more the case with Tanimura who adds
the most depth with his grabs and parries. For those new to the
series. The combat is a Light attack combo to heavy attack finisher
type of deal, similar to what you'd expect from Dynasty Warriors but
the many variations in moves, Make this experience incredibly
enjoyable. While being hit and hitting the enemy you fill up a heat
gauge which allows you to do a powerful attack on a downed or grabbed
enemy. Be this acquainting their face with the wall or picking up and
throwing them over your shoulders onto their friend. It's all very
satisfying.
The most important part of Yakuza is
the story and every single one is amazing but I may have to say that
Yakuza 4 is the best so far. Every character has so much depth and it
all fits in so perfectly with the main plot. The story is so gripping
that I rarely wanted to stop and mess around with any of the
sidequests. The only flaw I could pick is that you do not get to see
how Kiryu comes into the story until late in the game but each
character is so interesting that this is not very important at all.
My Score: I cannot fault Yakuza in
any sense. I only wish that Yakuza 5 was not so far away. 10/10
The People: There is something for
everyone in Yakuza. Any problem I could only see as nitpicking. 10/10
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